FortisVenaliter's Dev Blog
Vox Editor 
Monday, September 29, 2008, 12:15 PM
Posted by Administrator
So, I had a crazy weekend. Like, nuts. As in, I was more or less out of commision for two whole days. But the good news is that I just did something I have been putting off for months. Yes. I rewrote the Vocals Editor Undo.cs. For those of you not code savvy, this means I have fixed a problem that resulted from a computer wipe. So... yes. I hope to have the Vocals Editor Beta out soon.
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Some more improvements 
Thursday, September 25, 2008, 08:46 AM
Posted by Administrator
I got the rock meter working today! So the boards arent always red.

Also, I started working on the drums. They work now, which is good. but they might be out of order... im not sure.

And finally, I've got the particle system back online!
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New Blog! 
Monday, September 22, 2008, 03:09 PM
Posted by Administrator
So I got my new blog up! Yay! Some of you will notice that I got my website up, too. Happy times!
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Waves Vid 
Monday, September 22, 2008, 05:57 AM
Posted by Administrator
So here are the crazy waves I was talking about.  I might just leave them in there but only use them when the phrase "hendrix" is in the author of the song or when the genre contains the phrase "acid"


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Crazy Tasty 
Saturday, September 20, 2008, 06:04 PM
Posted by Administrator
Woah!  My waves look crazy awesome and wierd.  I think I might just keep em this way.  I'll try to post a youtube vid later on
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Getting there 
Friday, September 19, 2008, 08:14 PM
Posted by Administrator
So the waves are almost done now.  They look good and everything.  Just a few kinks to work out.  Like, for example, how you get nearly ONE MILLION POINTS PER SECOND!!! and thats when you AREN'T whammying!

I'll try to post a pic later tonight.

The good news is that this new way of doing it is a lot faster.  There is little to no reason why I should even have an option to turn down wave quality.  Who wants chunky waves?  And for such an unnoticable performance gain?  If your CPU can do a trigometric sin operation, you should be fine.
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Wiggles! 
Wednesday, September 17, 2008, 06:54 PM
Posted by Administrator
So, I have the lines wiggly. Well, line wiggly. All I need to do now is add its complement line and make it grow and shrink according to user input. So, the "complete rewrite" is coming along faster than I had expected!
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New PC and Straight lines 
Wednesday, September 17, 2008, 03:15 PM
Posted by Administrator
So, pertaining to the waves, I did manage to get straight lines where they are supposed to be. Now I just need to make them wiggle.
Although, I will admit. I just put my new PC together... and it kicks Crysis's ass. So that is hindering progress considerably.
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