FortisVenaliter's Dev Blog
Unsigned again 
Wednesday, December 10, 2008, 04:42 PM
Posted by Administrator
So for those of you not paying attention, the Unsigned boards have been dying. And it is your fault, you need to pay more attention.
For those of you who are paying attention, I'm sure you are tearing your hair out and can't stop crying.

But now I'm back! I have started developing for Unsigned again. I will never work on it as hard as I did during Spring '08 but I will continue steady development. I have fixed almost every bug in the Bug Reporting forum and I plan to do a release soon.
After that, I will work on making the interface more user-friendly. Because, after working on CG releases on the xbox, going back to Unsigned makes me cringe. I have learned a lot going through the process of working on these commercial games (Cubage, Mineage) and that will be seen in Unsigned.
Something else I will work on is the long awaited 2D mode. My laptop can barely run Unsigned. It is sad. So I want to play too, and now I have the motivation to make this happen.
I will also upgrade to XNA 3.0, which means easier-to-implement online play. And I may be able to work with WMAs and MP3s instead of just OGGs!

As a side-note about Mineage, I found out that those huge fields destroy the framerate on xbox, so I am working on fixing that now.
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