FortisVenaliter's Dev Blog
Shaders 
Tuesday, October 7, 2008, 08:20 AM
Posted by Administrator
So, as some of you may have noticed, if you have the FV Productions news RSS feed, I made a benchmarking program to test shaders. With everything turned on on the old and new shaders (meaning specular point lights with falloff values and normal mapping) I am getting about 20 frames per second on my crappy laptop and with the new optimized shader, I am getting about 24. So as I turn things off, (because low-end computers dont need bump mapping), the framerate should be a lot higher.
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